Yamb Dice Game
Play Instructions
Objective
Yamb has a complicated game play compared to other similar games such as Yahtzee, Yacht etc.
The objective of Yamb dice game is to create certain combinations by rolling 5 dice and play a set of those combinations according to the rules.
Gameplay
The game has 13 combinations and a set of columns which can vary between 4 to 10.
Each column has a specific sequence or a rule in which combinations can be played.
Players take turn to throw 5 dice up to three times. After each throw player can set aside one or more dice and then throw remaining dice.
Dice which were set aside can be thrown in later rolls. Its not mandatory for player to throw the dice exactly three times. Player can stop before three times and play a combination anytime.
A combination in each column can be played once so once a player has scored against a combination in a column, it can not be scored again in that column.
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The scorecard contains two sections.
UPPER SECTION:
Category |
Description |
Score |
Range for Maximum column |
Ones |
Dice with number one |
Total of ones rolled |
4-5 |
Twos |
Dice with number two |
Total of twos rolled |
8-10 |
Threes |
Dice with number three |
Total of threes rolled |
12-15 |
Fours |
Dice with number four |
Total of fours rolled |
16-20 |
Fives |
Dice with number five |
Total of fives rolled |
20-25 |
Sixes |
Dice with number six |
Total of sixes rolled |
24-30 |
Players can get 30 points bonus if they score a total of 63 or more in upper section.
LOWER SECTION:
Category |
Description |
Score |
Range for Maximum column |
Max |
Any dice combination |
(Sum of all dice in Max - Sum of all dice in Min) * Points scored in Ones category in upper section |
29-30 |
Min |
Any dice combination |
5-6 |
Two pairs |
Two pairs of dice showing same number |
10 + Sum of pair dice |
32 (two 6's + two 5's) |
Straight |
Five sequential dice(1-2-3-4-5 or 2-3-4-5-6) |
66 after 1st roll, 56 after 2nd and 46 after 3rd roll |
66 which can only be scored after 1st roll |
Full House |
A three-of-a-kind and a pair |
30 + Sum of all dice |
58 (three 6's + two 5's) |
Poker |
At least four dice showing the same number |
40 + Sum of four dice |
64 (four 6's) |
Yamb |
All five dice showing the same number |
50 + Sum of all dice |
80 |
Two pairs and Full house should have different numbers in the set of 2 and 3 dice.
COLUMNS:
Column |
Description |
Up |
Cominations can only be scored in sequence from bottom to top category |
Down |
Sequentially from top to bottom category |
Random |
Any sequence |
Announce |
Category to be scored must be declared after first roll |
Up/Down |
One category from top and another from bottom are available for scoring |
Middle |
One category starting from max to top and another from min to bottom are available for scoring |
Jump One |
One odd category from top to bottom and one even category from bottom to top are available for scoring |
Late Announce |
Category to be scored must be declared before third and final roll |
Hand |
This column can only be scored after first roll |
Maximum |
Can be scored only if total of a category is close to maximum range for that category (refer to "Range for Maximum column" above) |
For more information on this game, refer to Yamb.