Jumping Cube Game Rules
How to Play Jumping Cube Game
Objective
Jumping Cube is a dice driven strategy game which has no element of chance. The objective of the game is to win all squares on the board.
Gameplay
It's a two player game with each player having his/her own color to mark ownership of the cubes.
At the beginning all cubes are neutral and start with a single pip and white color.
Players take turn to click one cube and take ownership of the cube(s).
The rules of the game are as following
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- Players can only click a neutral cube or their own cube.
- Each click increases pip count of the cube by one.
- When player clicks a cube which has no owner, its ownership goes to the player and its color changes to the player's color.
- Each cube has a maximum pips which it can hold which is equal to the number of its neighbours (other cubes touching its side but not diagonally) so 4 corner cubes have two neighbours, remaining cubes on the edges have three neighbours and cubes in the middle have four neighbours.
- If after a move, pip count of a cube goes beyond its maximum, then the pips in the cube are distributed to its neighbours (one pip per neighbour). In the process player also takes ownership of the cubes even if irrespective of whether its was neutral or owned by the opponent.
- After distributing the pips, if any of the neighbour exceeds its maximum, then those pips are also distributed to its neighours. This will continue until all cubes have less than or equal to its maximum. This can change ownership of large number of cubes in a single turn.
The first player to capture all cubes wins the game.